Marika Mustalahti
Game Artist & Desiger
Games
This section includes games that I have worked on.
My role has often been either designer or artist but I have specified the roles on the different titles.

GWEN'S GETAWAY
Gwen’s Getaway is a new Decoration/Puzzle game from Ubisoft RedLynx. In a time where one’s attention is demanded every second, the game aims to provide a safe haven, a restful retreat for people with a demanding, busy life.
I worked as 3D artist creating assets and textures. I also produced our team's schedules and held daily meetings to ensure everything is fine with the product and our team members.
I also got to maintain the loop between our team and Ubisoft RedLynx team.
SANALANKA FRIENDS
I completed my internship in MiTale, a game company focusing on interactive storytelling.
The project I mostly participated was Sanalanka Friends mobile game. This free-to-play virtual pet game has plenty of minigames that encourage language learning and improves storytelling skills.
I worked as 3D artist and assisting designer. Buttons below will take you to Google Play store, where you can download the game and to MiTale's homepage, where you can read more about projects we do.

H8FUL is a brutal retro futuristic top-down shooter, where you raid buildings to find your severed head.
You wield a variety of weapons and encounter enemies when fighting against a malicious corporation, that makes people compete in their ill concepted game show.
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This is still an ongoing project and were in touch with publishers.
I am proud to call myself a designer and a minion producer in this project.
Buttons below will take you to our game play video and H8FUL's own website.

H8FUL
Augur of Light is a 1st person puzzle game, where you adventure in a Finnish island solving puzzles.
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During the first wave of covid-19 in Finland, we made this game as a school project about coping mechanisms for depression. We worked together with mental industry professionals.
I worked as an designer and animator in this serious game project. This was a matter of passion for me, and I hope to be involved with serious gaming in the future too.
To check out what we got done,
click the buttons below. Via itch.io you can also find our producer's devlog.

Augur of Light
Valhalla Cannon is a story-driven 2D mobile game, where you guide Vikings on their quest to fill their tea storage. There is no afternoon tea party without any tea!
You complete levels by shooting Vikings out of a cannon and solve puzzles blocking your path. Each Viking has their own abilities so it takes some teamwork to get the precious tea.
This project was my first time doing mainly design alongside the art tasks, and I surely learned a lot.
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We used Urho3D as our engine and we learned a lot about crossplatform development.
Behind that button you can download the repository and make your own viking shooter!

Valhalla Cannon
In this local multiplayer 1vs1 PC game players get to take part in an intergalactic gardening tournament. But this version of gardening is far from peace and quiet, so get ready to mayhem and chaos!
Plant seeds to gain points and grow plants to destroy your opponent to become the ultimate gardening champion.
This is my first published game project and my role was an artist.
To see the release trailer and download the game, click the buttons below.
